Design is a Job

A full-day Master Class with Mike Monteiro - April 4, 2016

This Master Class is a guide to making a living as a designer. It contains the fundamentals of being a working designer, including working with clients and others, valuing your work, and getting paid.

We will look at ways to communicate and apply these fundamentals to every aspect of your job. The goal is to expand your view of your job as a designer to include not just your talent, but the business and communication aspects as well. It contains all the information about earning a living, selling design, and interacting with clients that your school should have taught you but didn’t.

We’ll go over basic conversation skills, common red flags to look for in client interactions, how to price your work and value your time. From contracts to selling design, from working with clients to working with each other, you’ll learn why navigating the business of design is just as important as the craft of it.

We’ll have fun. We’ll laugh. We’ll cry. We’ll tell stories. And we’ll all leave with a better understanding of how to do this job better for both ourselves and our clients.

What you’ll learn

Getting Clients
Choosing the Right Clients
Charging for Your Work
Working with Contracts
Sticking to Your Process
Presenting Design
Managing Feedback
Getting Your Money

Who should attend

Whether you’re in client services, or a freelancer, working at a startup, or a big company, you’ll learn something from this workshop. Heck, you don’t even have to be a designer to get something out of this. Whether you call yourself a visual designer, a graphic designer, a web designer, an interaction designer, a developer, an engineer, a product manager, a photographer, a casual blogger, or a modern dance enthusiast, there will be something in this workshop that will make you better at your craft.

Location: Eretz Israel Museum: Rothscild Auditorium – April 4, 2016 / 9:00-17:00

Mike Monteiro is the co-founder and design director of Mule Design, an interactive design studio whose work has been called “delightfully hostile” by The New Yorker. In early 2011, he gave a Creative Mornings talk entitled “F— You, Pay Me” that not only uplifted the downtrodden the world over, but fueled his first book, Design Is a Job.

In 2014, Mike won the net awards Talk of the Year for “How Designers Destroyed the World,” a screed about designers taking responsibility for their work. In the same year, he released his second book, You’re My Favorite Client, a succinct guide to hiring and working with designers.